Battle Report: The House On The Corner – Spectre Operations

So here we go, the direct follow on to the last game. After the events during the attempted hand over of two Aden citizens, Captain Amari and her rescuing SAS team have fallen back to an Aden External Security Agency (AESA) safehouse on the outskirts of Bazi City. The team has decided to go to … Continue reading Battle Report: The House On The Corner – Spectre Operations

Spectre Operations: Building A Force – Irregular Support

In the first two posts in this series, we took a look at the basics of building a force, with posts looking at both task specific teams for infantry and the basics of vehicle use. In this part, we’re going to continue the theme of irregular forces (that we looked in post 3). As with previous parts, this … Continue reading Spectre Operations: Building A Force – Irregular Support

Spectre Operations: Building A Force – Irregular Forces

In the last two posts in this series, we took a look at the basics of building a force, with posts looking at both task specific teams for infantry and the basics of vehicle use. In this part, we're going to be taking a look at some of the points relating to more irregular groups. … Continue reading Spectre Operations: Building A Force – Irregular Forces

Spectre Operations: Building a Force – Mobility, Protection, Firepower

In the last post we took a look at the basics of building a force through role specific teams. In this post, we'll look at how vehicles can be added to regular forces in order to augment their capabilities and provide new tactics. As in part 1, this article is designed primarily for Spectre Operations … Continue reading Spectre Operations: Building a Force – Mobility, Protection, Firepower

Battle Report – Big Bird Down – Spectre Operations

This week's battle report saw me finally bringing the downed C130 down to the club. Rather than the infantry heavy Skirmish Sangin scenario that is being used for the demo game, we instead brought out the big guns and went for some vehicle action in Spectre Operations. While flying a routine transport operation between Bazi … Continue reading Battle Report – Big Bird Down – Spectre Operations

Battle Report – A Brush With The Law – Spectre Operations

This week's battle report sees us return to the ongoing campaign in Bazistan. Following the kidnapping of the Geordiestan Ambassador from the Petramco/NZDF force back in September, it's time to go to the next stage of the operation. The Geordiestan Ambassador has been missing for two weeks. After being kidnapped en route from the airport … Continue reading Battle Report – A Brush With The Law – Spectre Operations

Spectre Operations: Building a Force – Task Orientated Teams

Despite this being a hobby blog, I do keep an eye on what seems to be doing well for me in terms of stats. My Starting Lists for Spectre Operations have done really well but I now want to expand it and provide something a little more useful than just "here am list". Simple lists … Continue reading Spectre Operations: Building a Force – Task Orientated Teams

Battle Report: “The Welcome Party” – Spectre Operations

Having been asked last week to plan a game, I sat back and had a careful think about what might be an exciting scenario to get my opponent's figures on the table. Some sort of escort mission maybe but what to protect? As my eyes wandered across the various modern wargaming Facebook groups I settled … Continue reading Battle Report: “The Welcome Party” – Spectre Operations

Battle Report: “Big Dave Must Die!” – Spectre Operations

Sometimes, pre-planning games don't always go according to plan. On Monday, the game was a 7 person multiplayer game on a massive 6x8 table where every side had designs on Big Dave (mostly killing him). On Wednesday I had changed the sides. On Thursday morning, it was now going to be a much smaller game. … Continue reading Battle Report: “Big Dave Must Die!” – Spectre Operations

Scenario: Warehouse Shoot Out

The start of this week saw the release of the film Free Fire on Blu-Ray and DVD in the UK. Set in the 1970's, it's an incredibly tense film all set in one location as an arms deal goes incredibly wrong. The film is packed full of twists and turns and well worth a watch. … Continue reading Scenario: Warehouse Shoot Out

Spectre Operations Weekend 2017 AAR

I'll admit, when they announced that Spectre were running a gaming weekend in Cardiff I had tons of questions. What was it going to be like? What figures did I need to bring? Were the other Spectre players going to turn out to be tournament mad points fans? Would I find somewhere sensible to stay? … Continue reading Spectre Operations Weekend 2017 AAR